Iron Fist |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 1 |
Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent. |
1dafe |
2 |
Level 9 |
Punching attacks now do 40% more damage and can disarm your opponent. |
1daff |
3 |
Level 18 |
Punching attacks now do 60% more damage. Unarmed Power Attacks have a chance to cripple one of your
opponent's limbs.
|
1db00 |
4 |
Level 31 |
Punching attacks now do 80% more damage. Unarmed Power Attacks have an increased chance to cripple one of
your opponent's limbs.
|
65e42 |
5 |
Level 46 |
Punching attacks now do double damage. Criticals in V.A.T.S. will paralyze your opponent. |
65e43 |
Big Leagues |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 2 |
Swing for the fences! Do 20% more melee weapon damage. |
4a0b5 |
2 |
Level 7 |
You now do 40% more melee weapon damage and gain a chance to disarm your opponent. |
e36fc |
3 |
Level 15 |
You now do 60% more melee weapon damage and gain an increased chance to disarm your opponent. |
e36fd |
4 |
Level 27 |
You now do 80% more melee weapon damage and hit all targets in front of you. |
e36fe |
5 |
Level 42 |
You now do double damage with a melee weapon, and gain a chance to cripple your opponent, or grand slam
their head clean off!
|
65e05 |
Armorer |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 3 |
Protect yourself from the dangers of the Wasteland with access to base level and Rank 1 armor mods. |
4b254 |
2 |
Level 13 |
You gain access to Rank 2 armor mods |
4b255 |
3 |
Level 25 |
You gain access to Rank 3 armor mods |
4b256 |
4 |
Level 39 |
You gain access to Rank 4 armor mods |
1797ea |
Blacksmith |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 4 |
Fire up the forge and gain access to base level and Rank 1 melee weapon mods. |
4b253 |
2 |
Level 16 |
You gain access to Rank 2 melee weapon mods |
4b26a |
3 |
Level 29 |
You gain access to Rank 3 melee weapon mods |
264d8 |
Heavy Gunner |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 5 |
Thanks to practice and conditioning, heavy guns do 20% more damage. |
4a0d6 |
2 |
Level 11 |
Heavy guns now do 40% more damage, and have improved hip fire accuracy. |
4a0d7 |
3 |
Level 21 |
Heavy guns now do 60% more damage. Hip fire accuracy is increased even more. |
4a0d8 |
4 |
Level 35 |
Heavy guns now do 80% more damage and have a chance to stagger your opponent. |
65e2a |
5 |
Level 47 |
Heavy guns now do double damage and possibly have an increased chance to stagger. |
65e2b |
Strong Back |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 6 |
What are you, part pack mule? Gain +25 to carry weight |
4b24e |
2 |
Level 10 |
You now have +50 to carry weight. |
65e5b |
3 |
Level 20 |
When overencumbered, you can use Action Points to run. |
65e5c |
4 |
Level 30 |
When overencumbered, you can fast travel. |
1d2489 |
Steady Aim |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 7 |
Stay on target! Hip-fire accuracy is improved when firing any gun. |
1d2487 |
2 |
Level 28 |
Hip-fire accuracy is improved even more when firing any gun. |
1d2488 |
Basher |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 8 |
Get up close and personal! Gun bashing does 25% more damage. |
65df9 |
2 |
Level 5 |
Gun bashing now does 50% more damage and possibly cripples your opponent. |
65dfa |
3 |
Level 14 |
Gun bashing now does 75% more damage and has an increased chance to cripple your opponent. |
65dfb |
4 |
Level 26 |
Gun bashing now does double damage and has an increased chance to cripple your opponent. It may also inflict
a Critical Hit.
|
65dfc |
Rooted |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 9 |
You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks
deal 25% more damage.
|
1d247f |
2 |
Level 22 |
While standing still, you now gain +50 Damage Resistance and your melee and unarmed attacks deal 50% more
damage.
|
1d2480 |
3 |
Level 43 |
While standing still, you may automatically disarm enemies that use melee weapons against you. |
1d2482 |
Pain Train |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Strength 10 |
Choo Choo! All aboard! While wearing Power Armor, sprinting into enemies hurts and staggers them. (Robots
and oversized enemies are immune to the stagger.)
|
4d89b |
2 |
Level 24 |
Sprinting into enemies while wearing Power Armor now causes severe damage and a more powerful stagger.
(Robots and oversized enemies are immune to the stagger.)
|
65e3c |
3 |
Level 50 |
Sprinting into enemies while wearing Power Armor now causes massive damage and knocks them down. Impact
landing near enemies inflicts even more damage.
|
65e3d |
Pickpocket |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 1 |
Your quick hands and sticky fingers make picking pockets 25% easier. |
4d88a |
2 |
Level 6 |
Picking pockets is now 50% easier. You can place a live grenade in a person's inventory. |
e3702 |
3 |
Level 17 |
Picking pockets is now 75% easier, and you can steal equipped weapons. |
e3703 |
4 |
Level 31 |
Picking pockets is now twice as easy, and you can steal equipped items. |
1d248f |
Rifleman |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 2 |
Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage |
4a0b6 |
2 |
Level 9 |
Attacks with non-automatic rifles do 40% more damage and ignore 15% of a target's armor. |
4a0b7 |
3 |
Level 18 |
Attacks with non-automatic rifles do 60% more damage and ignore 20% of a target's armor. |
4a0b8 |
4 |
Level 31 |
Attacks with non-automatic rifles do 80% more damage and ignore 25% of a target's armor. They also have a
slight chance of crippling a limb.
|
6fa20 |
5 |
Level 46 |
Attacks with non-automatic rifles do double damage and ignore 30% of a target's armor. They also have a
slightly higher chance of crippling a limb.
|
65e52 |
Awareness |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 3 |
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in
V.A.T.S.
|
d2287 |
Locksmith |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 4 |
Your nimble fingers allow you to pick advanced locks. |
523ff |
2 |
Level 7 |
You can pick Expert locks. |
52400 |
3 |
Level 18 |
You can now pick Master locks. |
52401 |
4 |
Level 41 |
Your bobby pins never break during lockpicking |
1d246a |
Demolition Expert |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 5 |
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any
Chemistry Station.
|
4c923 |
2 |
Level 10 |
Your explosives do 50% more damage, and grenades gain a throwing arc. |
4c924 |
3 |
Level 22 |
Your explosives do 75% more damage and affect a larger area. |
4c925 |
4 |
Level 34 |
Your explosives now do double damage. Mines and grenades shot in V.A.T.S explode for double damage, too.
|
65e13 |
Night Person |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 6 |
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 pm. and
6:00 am.
|
4c93b |
2 |
Level 25 |
You now have +3 to Intelligence and Perception between the hours of 6:00 pm. and 6:00 am., and night vision
when sneaking.
|
1d2495 |
Refractor |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 7 |
You must be part mirror! Instantly gain +10 Energy Resistance. |
ca99d |
2 |
Level 11 |
You now have +20 Energy Resistance. |
ca99e |
3 |
Level 21 |
You now have +30 Energy Resistance. |
ca99f |
4 |
Level 35 |
You now have +40 Energy Resistance. |
65e4b |
5 |
Level 42 |
You now have +50 Energy Resistance. |
65e4c |
Sniper |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 8 |
It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.
|
4c92a |
2 |
Level 13 |
Non-automatic, scoped rifles have a chance of knocking down your target. |
4c92b |
3 |
Level 26 |
Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. |
4c92c |
Penetrator |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 9 |
There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a
decrease in accuracy.
|
24aff |
2 |
Level 28 |
In V.A.T.S. when you target an enemy's body parts that are blocked by cover, there is no decrease in
accuracy.
|
1d2477 |
Concentrated Fire |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Perception 10 |
Stay Focused! In V.A.T.S. every attack on the same body part gains +10% accuracy. |
4d890 |
2 |
Level 26 |
In V.A.T.S. every attack on the same body part gains +15% accuracy. |
1d2459 |
3 |
Level 50 |
In V.A.T.S. every attack on the same body part gains +20% accuracy and does 20% more damage. |
1d245a |
Toughness |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 1 |
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance |
4a0ab |
2 |
Level 9 |
You now have +20 damage resistance. |
4a0ae |
3 |
Level 18 |
You now have +30 damage resistance. |
4a0af |
4 |
Level 31 |
You now have +40 damage resistance. |
65e5d |
5 |
Level 46 |
You now have +50 damage resistance. |
65e5e |
Lead Belly |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 2 |
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or
drinking.
|
4a0b9 |
2 |
Level 8 |
You take even less radiation from eating or drinking. |
24b00 |
3 |
Level 20 |
You take no radiation from eating or drinking. |
24b01 |
Lifegiver |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 3 |
You embody wellness! Instantly gain +20 maximum Health |
4a0cf |
2 |
Level 8 |
You instantly gain another +20 maximum Health |
1d2465 |
3 |
Level 20 |
You instantly gain another +20 maximum Health, and slowly regenerate lost Health |
1d2467 |
Chem Resistant |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 4 |
All the rush without the hassle! You're 50% less likely to get addicted when consuming Chems |
4a0d5 |
2 |
Level 22 |
You gain complete immunity to chem addiction. |
65e0c |
Aquagirl/Aquaboy |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 5 |
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater |
e36f9000e9453
|
2 |
Level 21 |
You become totally undetectable while submerged. |
1d248d001d248e
|
Rad Resistant |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 6 |
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance. |
1d2479 |
2 |
Level 13 |
You now have +20 Radiation Resistance. |
1d247a |
3 |
Level 26 |
You now have +30 Radiation Resistance. |
1d247b |
Adamantium Skeleton |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 7 |
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%. |
4c92d |
2 |
Level 13 |
Your limb damage is now reduced by 60%. |
24afd |
3 |
Level 26 |
Your limb damage is completely eliminated. |
24afe |
Cannibal |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 8 |
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health. |
4b529 |
2 |
Level 19 |
Eating Ghoul or Super Mutant corpses restores Health |
1d1a62 |
3 |
Level 38 |
Eating human, Ghoul or Super Mutant corpses now restores a significant amount of Health. |
1d1a63 |
Ghoulish |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 9 |
Sure, you're still human - on the outside! Radiation now regenerates your lost Health. |
4d89e |
2 |
Level 24 |
Radiation now regenerates even more of your lost Health. |
65e22 |
3 |
Level 48 |
Radiation now regenerates even more of your lost Health, and some Feral Ghouls will randomly become
friendly.
|
65e23 |
Solar Powered |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Endurance 10 |
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 AM and 6:00 PM |
0004d8a7 |
2 |
Level 27 |
Sunlight slowly heals your radiation damage |
001d2484 |
3 |
Level 50 |
Sunlight slowly regenerates your lost Health. |
001d2485 |
Cap Collector |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 1 |
You've mastered the art of the deal! Buying and selling prices at vendors are better. |
1d2456 |
2 |
Level 20 |
Buying and selling prices of vendors are now much better. |
d75e2 |
3 |
Level 41 |
You can now invest a total of 500 caps to raise a store's buying capacity. |
1d2457 |
Lady Killer & Black Widow |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 2 |
You're charming... and dangerous. Members of the opposite sex suffer +5% damage in combat, and are easier to
persuade in dialog.
|
19aa30004a0d4
|
2 |
Level 7 |
Women or Men now suffer +10% damage in combat, and are even easier to persuade in dialog. They are also
easier to pacify with the Intimidation Perk.
|
65e3300065e31
|
3 |
Level 16 |
Women or Men now suffer +15% damage in combat, and are much easier to persuade in dialog. They are now even
easier to pacify with the Intimidation Perk.
|
65e3400065e32
|
Lone Wanderer |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 3 |
Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight
increases by 50.
|
1d246b |
2 |
Level 17 |
When adventuring without a companion, you take 30% less damage and carry weight increases by 100 |
1d246d |
3 |
Level 40 |
When adventuring without a companion, you do 25% more damage |
1d246e |
Attack Dog |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 4 |
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S. |
4b26d |
2 |
Level 9 |
When your dog holds an enemy, there's a chance he'll cripple the limb he's biting. |
1d244d |
3 |
Level 25 |
When your dog holds an enemy, there's a chance he'll cause them to bleed. |
1d244e |
Animal Friend |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 5 |
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it |
1e67f |
2 |
Level 12 |
When you successfully pacify an animal, you can incite it to attack |
4a0d9 |
3 |
Level 28 |
When you successfully pacify an animal, you can give it specific commands |
1d2450 |
Local Leader |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 6 |
As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements
|
4d88d |
2 |
Level 14 |
You can build stores and workstations at workshop settlements. |
1d2468 |
Party Boy & Party Girl Perks |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 7 |
Nobody has a good time like you! There's no chance you'll get addicted to alcohol |
4d8870004d888
|
2 |
Level 15 |
The effects of alcohol are doubled |
1d2473001d2475
|
3 |
Level 37 |
Your Luck is increased by 3 while you're under the influence of alcohol |
1d2474001d2476
|
Inspirational |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 8 |
Because you lead by example, your companion does more damage in combat, and cannot hurt you |
1d2461 |
2 |
Level 19 |
Your companion resists more damage in combat, and can't be harmed by your attacks. |
1d2462 |
3 |
Level 43 |
Your companion can carry more items. |
1d2463 |
Wasteland Whisperer |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 9 |
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance
to pacify it
|
1d248a |
2 |
Level 21 |
When you successfully pacify a creature, you can incite it to attack. |
1d248b |
3 |
Level 49 |
When you successfully pacify a creature, you can give it specific commands. |
1d248c |
Intimidation |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Charisma 10 |
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a
chance to pacify them.
|
001d02b5 |
2 |
Level 23 |
When you successfully pacify someone, you can incite them to attack. |
001d02b6 |
3 |
Level 50 |
When you successfully pacify someone, you can give them specific commands. |
001d02b7 |
VANS |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 1 |
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S. |
207d1 |
Medic |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 2 |
Is there a doctor in the house? Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation.
|
4c926 |
2 |
Level 18 |
Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation. |
6fa1c |
3 |
Level 30 |
Stimpaks restore 80% of lost Health, and RadAway removes 80% of radiation |
6fa1d |
4 |
Level 49 |
Stimpaks and RadAway restore all lost health and radiation, and work much more quickly. |
65e35 |
Gun Nut |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 3 |
You gain access to base level and rank 1 gun mods. |
4a0da |
2 |
Level 13 |
You gain access to Rank 2 gun mods |
4a0db |
3 |
Level 25 |
You gain access to Rank 3 gun mods |
4a0dc |
4 |
Level 39 |
You gain access to Rank 4 gun mods |
16578e |
Hacker |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 4 |
Knowledge of cutting-edge computer encryption allows you to hack Advanced terminals. |
52403 |
2 |
Level 9 |
You can hack Expert terminals. |
52404 |
3 |
Level 21 |
You can hack Master terminals. |
52405 |
4 |
Level 33 |
When hacking, you never get locked out of a terminal when things go wrong. |
1d245d |
Scrapper |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 5 |
Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping
weapons and armor.
|
65e65 |
2 |
Level 23 |
You can salvage rare components like circuitry, nuclear material, and fiber optics when scrapping weapons
and armor. Items with favorited components are highlighted.
|
1d2483 |
Science! |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 6 |
Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods. |
264d9 |
2 |
Level 17 |
You gain access to Rank 2 high-tech mods. |
264da |
3 |
Level 28 |
You gain access to Rank 3 high-tech mods. |
264db |
4 |
Level 41 |
You gain access to Rank 4 high-tech mods. |
16578f |
Chemist |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 7 |
Any chems you take last 50% longer. Far out. |
e36ff |
2 |
Level 16 |
Any chems you take now last twice as long. |
e3700 |
3 |
Level 32 |
Any chems you take now last an additional 150% longer. |
e3701 |
4 |
Level 45 |
Any chems you take now last an additional 200% longer. |
1d2458 |
Robotics Expert |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 8 |
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to
power it on or off, or initiate a self-destruct.
|
4d889 |
2 |
Level 19 |
When you successfully hack a robot, you can incite it to attack. |
65e64 |
3 |
Level 44 |
When you successfully hack a robot, you can give it specific commands. |
1acf96 |
Nuclear Physicist |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 9 |
You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores
last an extra 25% longer.
|
1d246f |
2 |
Level 14 |
Radiation weapons now do double damage and Fusion Cores last an extra 50% longer. |
1d2470 |
3 |
Level 26 |
Fusion Cores can be ejected from Power Armor like devastating grenades and Fusion Cores last twice as
long.
|
1d2471 |
Nerd Rage! |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Inteligence 10 |
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do
20% more damage while the effect lasts.
|
4d886 |
2 |
Level 31 |
You now gain 30 more Damage Resistance and do 30% more damage while Nerd Rage is in effect. |
65e37 |
3 |
Level 50 |
You now gain 40 more Damage Resistance and do 40% more damage while Nerd Rage is in effect. Kills you make
while enraged restore some lost Health.
|
1d2494 |
Gunslinger |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 1 |
Channel the spirit of the old west! Non-automatic pistols do 20% more damage. |
4a09f |
2 |
Level 7 |
Non-automatic pistols now do 40% more damage and have increased range. |
4a0a9 |
3 |
Level 15 |
Non-automatic pistols now do 60% more damage and range is increased even further. |
4a0aa |
4 |
Level 27 |
Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. |
6fa1e |
5 |
Level 42 |
Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and
may even cripple a limb.
|
65e24 |
Commando |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 2 |
Rigorous combat training means automatic weapons do 20% more damage |
4a0c5 |
2 |
Level 11 |
Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy. |
4a0c6 |
3 |
Level 21 |
Attacks with automatic weapons do 60% more damage. Hip fire accuracy is improved even more. |
4a0c7 |
4 |
Level 35 |
Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents. |
6fa24 |
5 |
Level 49 |
Your automatic weapons now do double damage and have a greater chance to stagger opponents. |
65e0d |
Sneak |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 3 |
Become whisper, become shadow. You are 20% harder to detect while sneaking. |
4c935 |
2 |
Level 5 |
You are now 30% harder to detect while sneaking, and no longer trigger floor-based traps. |
b9882 |
3 |
Level 12 |
You are now 40% harder to detect while sneaking, and no longer trigger enemy mines. |
b9883 |
4 |
Level 23 |
You are now 50% harder to detect while sneaking, and running no longer adversely affects stealth. |
b9884 |
5 |
Level 38 |
Engaging stealth causes distant enemies to lose you. |
b9881 |
Mister Sandman |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 4 |
As an agent of death, you can instantly kill a sleeping person. Your silenced weapons do an additional 15%
sneak attack damage.
|
4b258 |
2 |
Level 17 |
Your silenced weapons do an additional 30% sneak attack damage. |
1d2490 |
3 |
Level 30 |
Your silenced weapons now do 50% more sneak attack damage. |
1d2491 |
Action Boy & Action Girl Perks |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 5 |
There's no time to waste! Action Points regenerate 25% faster. |
4d8694d872
|
2 |
Level 18 |
Your Action Points now regenerate 50% faster. |
65df565fd6
|
Moving Target |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 6 |
They can't hurt what they can't hit! Get 25+ Damage Resistance and 25+ Energy Resistance when you're
sprinting.
|
4ddee |
2 |
Level 24 |
You now get +50 Damage Resistance and +50 Energy Resistance when you're sprinting. |
1d2492 |
3 |
Level 44 |
Sprinting costs 50% fewer Action Points. |
1e0791 |
Ninja |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 7 |
Trained as a shadow warrior, your ranged sneak attack do 2.5x normal damage and your melee attacks do 4x
normal damage.
|
4d8a6 |
2 |
Level 16 |
Your ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage. |
e3704 |
3 |
Level 33 |
Your ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 10x normal damage. |
e3705 |
Quick Hands |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 8 |
In combat, there's no time to hesitate. You can reload all guns faster. |
221fc |
2 |
Level 28 |
Reloading guns costs no Action Points in V.A.T.S. |
1d2478 |
Blitz |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 9 |
Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly. |
1d2451 |
2 |
Level 29 |
V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the
damage.
|
1d2452 |
Gun Fu |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Agility 10 |
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target
and beyond.
|
4d881 |
2 |
Level 26 |
In V.A.T.S. you do 50% more damage to your third target and beyond. |
1d244f |
3 |
Level 50 |
In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond. |
1d245c |
Fortune Finder |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 1 |
You find more bottle caps in containers. |
4c942 |
2 |
Level 5 |
You find even more bottle caps in containers. |
1acf98 |
3 |
Level 25 |
You find even more bottle caps in containers. |
1acf99 |
4 |
Level 40 |
You find even more bottle caps in containers, and there is a chance of enemies exploding into a shower of
caps when you kill them.
|
215cd4 |
Scrounger |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 2 |
You find more ammunition in containers. |
4a0b0 |
2 |
Level 7 |
You find even more ammunition in containers. |
1acf9a |
3 |
Level 24 |
You find even more ammunition in containers. |
1acf9b |
4 |
Level 37 |
You find even more ammunition in containers. |
1eb99c |
Bloody Mess |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 3 |
+5% bonus damage means enemies sometimes explode into a gory red paste. Watch out for flying eyeballs! |
4a0bb |
2 |
Level 9 |
You now inflict +10% damage in combat. |
1d2453 |
3 |
Level 31 |
You now inflict +15% damage in combat. |
1d2454 |
4 |
Level 47 |
When an enemy explodes, nearby enemies may suffer the same fate. |
1f418e |
Mysterious Stranger |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 4 |
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend
a hand, with deadly efficiency.
|
4c929 |
2 |
Level 22 |
The Mysterious Stranger appears more often in V.A.T.S. |
1d2493 |
3 |
Level 41 |
The Mysterious Stranger appears more often in V.A.T.S. When he kills an opponent, there is a chance your
Critical meter gets filled.
|
1d2494 |
Idiot Savant |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 5 |
You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your
Intelligence, the greater the chance.
|
1d245e |
2 |
Level 11 |
You now randomly receive 5x XP from any action. The lower your Intelligence, the greater the chance. |
1d245f |
3 |
Level 31 |
Randomly receiving bonus XP from any action may trigger 3x XP for all kills for a short period of time. The
lower your Intelligence, the greater the chance.
|
1d2460 |
Better Criticals |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 6 |
Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage |
4d87a |
2 |
Level 15 |
Your criticals now do twice as much extra damage. |
65e03 |
3 |
Level 40 |
Your criticals now do 2.5x as much extra damage. |
65e04 |
Critical Banker |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 7 |
You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it
most.
|
4c91f |
2 |
Level 17 |
You can now save 2 Critical Hits, to be used in V.A.T.S. when you need them the most. |
4c920 |
3 |
Level 43 |
You can now save 3 Critical Hits, to be used in V.A.T.S. when you need them the most. Banking a Critical has
a chance to save an additional Critical.
|
4c921 |
Grim Reaper's Sprint |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 8 |
Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points. |
4d8a2 |
2 |
Level 19 |
Any kill in V.A.T.S. now has a 25% chance to restore all Action Points. |
65e3e |
3 |
Level 46 |
Any kill in V.A.T.S. has a 35% chance to restore all Action Points and refill your Critical meter. |
65e3f |
Four Leaf Clover |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 9 |
Feeling Lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter. |
4d895 |
2 |
Level 13 |
Each hit in V.A.T.S. now has an even better chance of filling your Critical meter. |
65e20 |
3 |
Level 32 |
Each hit in V.A.T.S. now has a very good chance of filling your Critical meter. |
65e21 |
4 |
Level 48 |
Each hit in V.A.T.S. now has an excellent chance of filling your Critical meter. |
1d245b |
Ricochet |
Rank |
Requires |
Perk Description |
Perk ID |
1 |
Luck 10 |
What goes around comes around! Any enemy's ranged attacks will sometimes ricochet back and instantly kill
them. The closer you are to death, the higher the chance.
|
1d247c |
2 |
Level 29 |
There's an increased chance that an enemy's shot will ricochet back and kill them. |
1d247d |
3 |
Level 50 |
When an enemy's shot ricochets back and kills them, there is a chance your Critical meter gets filled. |
1d247e |